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Yes. Territories works as a competitive layer that can be added on top of existing MooveXR formats. Agencies can reuse their current routes and challenges and apply the zone-control dynamic on top, without rebuilding the event from scratch.

Yes. The platform and the enhanced real-time systems in version 2.0 are designed to support events of different scales, including large multi-team corporate experiences with 200 or more participants.

Gamification platforms help agencies increase participant engagement, differentiate their offering from standard team-building formats, and deliver experiences that are measurable, replayable, and memorable. Territories adds a strategic and competitive layer that most platforms do not offer.

No. While Territories is especially powerful in city-based or outdoor environments, the zone-control logic can be adapted to indoor venues, hotel grounds, convention floors, and other spaces.

MooveXR 2.0.0 is currently in beta at pre.mooveteam.com. Make sure your app is connected to the pre-production environment and running version 2.0.0. iOS access is via TestFlight; Android via the testing program.

Early access lets you explore how Territories fits into your existing formats and client proposals before it is generally available. Your feedback also directly influences the final version — Mooveteam builds the platform with its partner network, not in isolation from it.